For some reason the developers have opted for a camera angle that faces towards the side of your submarine – whilst it certainly looks more cinematic in-game, it could make navigation awkward when working through tight areas or whilst in an underwater dogfight. That being said, I did have beef with the game’s camera angle. ![]() Thankfully after the first hour with the game navigation became a breeze and actually zipping through the sea in the submarine was an enjoyable endeavour. It took awhile to get used to, though it’s probably down to my inexperience with the genre. Controlling the submarine is then assigned to the left stick where you’re able to turn directionally and also move your submarine up and down. It’s not been my proudest moment in gaming, but it’s something that felt like instinct to begin with. Despite following the in-game tutorials, I found myself constantly looking for an ‘accelerate’ button. You navigate your submarine by switching between a set of different movement speeds, something which I (perhaps stupidly) found a little difficult to grasp to begin with. They haven’t given up on the prospect of living across land once again though, so as a submarine captain you head out to explore the watery remains of Earth and try to uncover the grand ‘secret’ that might bring humanity some salvation. Centuries have passed since then and mankind have found some way to survive in the depths of the sea. In Diluvion the deep oceans span the entirety of the world thanks to a catastrophic flood that was caused by the Gods in order to put the arrogant and destructive human race back in their place. Note – Diluvion’s developers have released an update for the game ahead of launch that has addressed a few issues we had (improved navigation, more checkpoints, etc.) – you can check out the list of improvements here.
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